Tint & Shade Generator
Enter a color to get 10-step scales of tints (mixed with white), shades (mixed with black) and tones (mixed with gray).
How to use the tint and shade generator
- Type a base color into the field, or pick one with the swatch next to it.
- Read the three scales: tints (toward white), shades (toward black) and tones (toward mid gray, #808080), each in 10% steps from 0% to 100%.
- Click any swatch to copy its hex code.
- Use Copy Tints, Copy Shades or Copy Tones to copy a whole scale at once.
Tint, shade and tone defined
A tint is the base color mixed with white, so it gets lighter and paler. A shade is mixed with black, so it gets darker. A tone is mixed with gray, so it becomes duller. Worked example with tomato, #ff6347 = rgb(255, 99, 71), at 50%:
- 50% tint: rgb(255, 177, 163),
#ffb1a3 - 50% shade: rgb(128, 50, 36),
#803224 - 50% tone: rgb(192, 114, 100),
#c07264
Each step is a straight average of the channels: the green channel of the 50% tint is (99 + 255) ÷ 2 = 177. At 100%, the tint is pure white, the shade pure black and the tone #808080. The guide to tints, shades and tones covers where the terms come from.
Using the 10% steps in an interface
- Hover and pressed states: a 10% shade for hover and 20% for pressed is a reliable start. For
#ff6347those are#e65940and#cc4f39. - Backgrounds: 80–90% tints make quiet surfaces for alerts, callouts and selected rows. The 90% tint of tomato is
#ffefed. - Dividers: 60–70% tints give decorative lines a brand cast. Borders that identify an input still need 3:1 contrast against the background.
- Muted states: tones keep the hue but drop the saturation, which reads as inactive or secondary.
Text on these colors still has to pass. The 50% shade #803224 on white measures 8.75:1, well above the 4.5:1 AA minimum; test your own pairs in the contrast checker.
Why sRGB steps are not perceptually even
This tool mixes in sRGB, the same math as color-mix(in srgb, …), so every value is simple to reproduce. The trade-off is that equal 10% steps do not look like equal jumps, and some hues drift. Pure blue shows it clearly: the 50% tint of #0000ff is #8080ff, which looks periwinkle rather than light blue because its perceived hue has moved toward purple. Some hues also change character as they darken: the 50% shade of #ffff00 is #808000, exactly the CSS color olive.
For a design-system scale where each step should look evenly spaced across hues, generate it in OKLCH with the Tailwind palette generator, which sets a lightness target per step and holds the hue angle constant.
Frequently asked questions
What is the difference between a tint and a shade?
A tint is a color mixed with white, which makes it lighter. A shade is a color mixed with black, which makes it darker.
What is a tone in color theory?
A tone is a color mixed with gray, which lowers its saturation and gives a softer, more muted version of the hue. This tool mixes with mid gray, #808080.
How do I make a darker version of a color for hover states?
Take a 10% to 20% shade. For #ff6347 that is #e65940 at 10% and #cc4f39 at 20%, and color-mix(in srgb, #ff6347 90%, black) gives the 10% version directly in CSS.
Why do shades of yellow look olive or brown?
Dark yellow is perceived as olive or brown at any lightness, so a 50% shade of #ffff00 lands on #808000. Many palettes, including Tailwind's default yellow, rotate the darker steps toward orange to avoid that cast.
How many steps does each scale have?
Eleven, from 0% (the base color) to 100% (white, black or gray) in 10% increments, for each of the tint, shade and tone scales.